About VizMAP
VizMAP
Pty Ltd, is a leading supplier of terrain Visualisation and related
services to the defence, GIS, environmental, mapping, mining and exploration
industries, engineering and construction firms, developers and planners,
as well as government administration departments dealing with land, transportation
and the environment.
VizMAP's
products are designed to be run on reasonably to highly configured graphics
computers (PC, Linux and Unix) for public display, group training, mission
rehearsal, environmental monitoring, etc. and to enhance management decision
making.
VizMAP
is headquartered on Queensland's Sunshine Coast (Australia) with affiliation
in Asia, Europe, Africa and the USA and thereby provides support and services
to customers worldwide.
If you need to visualise anything
geographic, e-mail VizMAP here
with the details.
For more information about VizMAP
visit the VizMAP Web site at http://www.vizmap.com.au.
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VirtualGeography
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A
Moment's Notice"
I don't kill
flies, but I like to mess with their minds. I hold them above globes. They
freak out and yell "Whooa, I'm *way* too high." -- Bruce Baum
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VirtualGeography
-
the newsletter
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| G'Day... and Welcome to
VirtualGeography |
from VizMAP
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| Welcome to another free
VirtualGeography
from VizMAP Pty Ltd.
Our Grime
List Server for VirtualGeography has been configured for
newsletters only (i.e. from me to you) so you can't respond to this e-mail.
If you want to respond to me in person, send me an e-mail here.
If you want to subscribe or unsubscribe, just do it as per the links at
the bottom of this screed.
What a fantastic year VizMAP had in
2007, and 2008 is set to be a stunner. Given that this is the first VirtualGeography
for 2008, let me be the 54,098th to wish you all the very best for the
new year. Let 2008 be the year that you knock all your adversaries off
their perches (or better still, collaborate with them so that absolutely
EVERYONE wins) and attain the heights that you always knew you were capable
of. The catch-cry for 2008 is "3D Rocks".
If you didn't already know, VirtualGeography
is a collection of interesting snippets from all over the shop, dealing
with industry issues concerning the computer based visualisation of geography
and a few other associated (or otherwise) interesting bits and pieces.
You are receiving this either because you subscribed to VirtualGeography
or you have had recent dealings with VizMAP Pty Ltd. If you
do not wish to receive further instalments of VirtualGeography,
just click on the unsubscribe link at the bottom of this e-mail.
A new VirtualGeography
is pushed out every now and then when we've collated enough interesting
bits and pieces, which shouldn't be too big a drain on your mailbox if
you're not already subscribed (of course it won't be a drain on your mailbox
if you ARE subscribed, either ).
The regularity of the distribution may vary depending on what else is going
on at VizMAP at the time. If you know of anyone who might like to get VirtualGeography,
feel free to forward this to them and ask them to subscribe. By the way,
subscription and unsubscription details are at the bottom (click here).
So, g'day to all you enthusiasts requiring
to visualise and simulate both urban and rural geographic
information (GIS), cartography, photogrammetry, remote sensing, digital
elevation modelling (DEM) and general mapping.
By the spelling of "Visualisation"
you may have already guessed that we're not US based - that's a good thing,
or at least not a bad thing. This comes to you from Mooloolaba
on the Sunshine Coast of Queensland, Australia, where it's beautiful one
day and perfect the next. As a postscript to that, you can have a look
at the Mooloolaba beach, now, 800m from where I sit as I write this, here.
The link between visualisation and
mapping may seem a little esoteric if this is your first encounter with
this sort of stuff, but let me tell you, the bond is significant...
but enough of that: on with the show... I hope you like it. Any feedback
you might have is highly appreciated. E-mail me here
to make your comments.
Enjoy...
Graeme
Brooke
VizMAP Pty Ltd
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P.S. You'll need an active internet connection
to view any images that are in the content. We've done it this way to keep
the size of the e-mail to a minimum. |
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The
Industry's Two Cents Worth...
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| A Better Virtual World,
One Tree (or Millions) At A Time |
from Science
Daily
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| ScienceDaily (Jan. 11,
2008) — When Stanford computer scientist Vladlen Koltun decided to build
a better virtual world, he began with 3-D trees—millions of them. Now he
wants to give them away.
Trees, like almost all objects in
virtual worlds, whether in video games or Internet social communities like
World of Warcraft or Second Life, are enormously difficult and expensive
to build.
"There is a very, very tiny community
of people around the world who are skilled at creating three-dimensional
objects," Koltun said. "And they are the ones who do it all. Which is one
of the reasons why you don't see three-dimensional content on the web;
because nobody can create it."
The inability of casual computer users
to build 3-D objects—you practically have to be a sculptor, Koltun says-is
an anchor holding back the promise of virtual worlds. When the day arrives
that anyone can design everyday objects, the three-dimensional environment
of virtual worlds will finally live up to its promise as an ideal setting
for almost any human interaction: education, business, job training, phobia
therapy, gaming, sharing interests with other people (or their avatars)
and, of course, flirting with alien creatures.
The virtual world should serve as
"a social network that allows you to share space and participate in experiences
together," Koltun said. "You can form ad hoc groups that don't require
any sort of registration. You can just walk up to a person, walk up to
a group of people, and start a conversation."
When Koltun, an assistant professor
of computer science, set out with his Stanford Virtual Worlds Group to
prove that object construction can be sophisticated without being difficult,
they began with trees.
Why trees, instead of buildings, animals
or humans? Because, it turns out, botanists have already cataloged and
categorized the trees of the real world in great detail. Koltun's group
has incorporated that data into a powerful mathematical engine that creates
trees using about 100 different tree attributes, all of them almost infinitely
variable. How thick is the trunk? How big the leaves? How are the limbs
spaced?
The result is a new, intuitive way
for individual users to create unique trees by simply using a mouse to
seamlessly navigate through the entire "space of trees," changing appearances
by changing direction. Koltun's software, Dryad (a tree nymph in Greek
mythology,) lets users move through the 100-attribute tree space in a fashion
similar to navigating city streets on Google Maps. |
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Read that full story here
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Hardcore
Stuff (hardware bits)...
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| NVIDIA to Acquire AGEIA
Technologies |
from nVidia
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| PhysX on GeForce Will
Bring Amazing Physics Dynamics to Millions of Gamers
NVIDIA (Nasdaq: NVDA), the world leader
in visual computing technologies and the inventor of the GPU, today announced
that it has signed a definitive agreement to acquire AGEIA Technologies,
Inc., the industry leader in gaming physics technology. AGEIA's PhysX software
is widely adopted with more than 140 PhysX-based games shipping or in development
on Sony Playstation3, Microsoft XBOX 360, Nintendo Wii and Gaming PCs.
AGEIA physics software is pervasive with over 10,000 registered and active
users of the PhysX SDK.
"The AGEIA team is world class, and
is passionate about the same thing we are—creating the most amazing and
captivating game experiences," stated Jen-Hsun Huang, president and CEO
of NVIDIA. "By combining the teams that created the world's most pervasive
GPU and physics engine brands, we can now bring GeForce®-accelerated
PhysX to hundreds of millions of gamers around the world."
"NVIDIA is the perfect fit for us.
They have the world's best parallel computing technology and are the thought
leaders in GPUs and gaming. We are united by a common culture based on
a passion for innovating and driving the consumer experience," said Manju
Hegde, co-founder and CEO of AGEIA.
Like graphics, physics processing
is made up of millions of parallel computations. The NVIDIA® GeForce®
8800GT GPU, with its 112 processors, can process parallel applications
up to two orders of magnitude faster than a dual or quad-core CPU. |
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Read that full story here
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Softcore
Stuff (software & data bits)...
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| Technology pulls curtain
back to offer new world views |
from CNN
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We can see the
world like never before. A confluence of ubiquitous cameras, the commercialization
of satellite imaging and Web sites specializing in photos and videos has
put the world at our fingertips. And more is being put there every day.
art.geoeye1.getty.jpg
Consider planning a trip, or a move.
If you're heading for a new place, a photo-sharing site such as Flickr
could reveal your future neighborhood, street, building or even specific
rooms. A video-sharing site such as YouTube might bring up a video that
someone took of your future surroundings.
Or, for that matter, your past surroundings.
It's just as easy to find pictures or videos of the places you used to
live, or visited in the past. There's something voyeuristic about seeing
a place you've known before through the lens of somebody else.
You can also see how things have changed,
or stayed the same. Using the "street view" feature on Google Maps, this
writer noticed, with some satisfaction, that whoever is now occupying his
old apartment in New York is using the same off-white reverse blinds he
installed many years ago.
Some lenses are in handheld gadgets,
but others are in orbiting satellites. The Ikonos satellite weighs some
1,600 pounds and glides above us at about four miles per second. A high-resolution
imaging satellite, it is owned and operated by GeoEye, a fast-growing outfit
in Virginia that does brisk business selling bird's-eye views to developers,
the government, and other big organizations.
But the company has a philanthropic
arm, too. The satellite, launched in September 1999, has collected nearly
a decade's worth of imagery, meaning changes that have taken place over
time can be spotted.
That's potentially useful for a variety
of research projects. Among them are tracking beetle infestations in Yosemite's
pine forests, discovering ruins in Peru and revealing paths created by
animal poachers in Africa.
Don't Miss
The GeoEye Foundation was established
"because it was the right thing to do," says spokesman Mark Brender. But
it also has a less altruistic function, he admits. It helps the company
spot university talent it might want to hire. The company had about a hundred
new hires last year, and it's a constant struggle to fill the dozens of
positions it usually has open.
Many of the graduates being hired
by GeoEye and its competition are versed in "geospatial information systems"
and headed for high-paying jobs that are still hard to categorize.
Geography is almost sexy these days.
Many drivers now wonder how they ever lived without GPS guidance, a feature
now appearing on many handheld gadgets. One of the most popular games on
the Internet (including social networking site Facebook) is Traveler IQ
Challenge, whereby players click on a world map to locate various places.
Millions now wile away their free time taking a geography test. |
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Read that full story here
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| Vault Point (Rodd Park),
Sydney |
from VizMAP
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| VizMAP was contracted
by a Government Department to produce a 3D flythrough of the park and vicinity
of Vault Point (aka Rodd Park) on Sydney Harbour. The visual database includes
the "vault", being a mausoleum where old Mr Rodd was originally interred.
Rodd Point marks the spot of the family
vault with an outlook to the Iron Cove and Iron Creek off their land.
Brent Clements Rodd emigrated to Australia
in 1822 with his widowed father and 2 brothers. He was admitted to practice
law in the Supreme Court of New South Wales in 1833.
Rodd purchased two allotments with
frontages to Iron Cove and Iron Creek in 1838. He married Sarah Janet Robertson
the year later. They had eight sons and four daughters after whom the local
nearby streets were named.
You can read more info here.
Click on these small resampled images
to view the full screen images from the VizMAP website. Bear in mind that
these are just screen dumps from a dynamic, interactive, 3D "flythrough".
If you would like more information
on this project, or need your own similar project performed, let
VizMAP know |
| If you have a need to dynamically
visualise your geographic data, let
VizMAP know your requirements... |
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| ASUS Eee PC 701 4G |
from PC
World
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| Although its title is
about as obscure as Nintendo's Wii, there is a clear and definite purpose
to the naming of ASUS's new, ultraportable notebook, the Eee PC. Its title
and slogan are one and the same; easy to learn, easy to work and easy to
play, or Eee, sums up this little nugget fairly well. However, it could
also have been called the Eeee PC, adding 'easy on the wallet' to the end.
At just $499 it is possibly the cheapest
firsthand notebook you'll get your hands on, but it doesn't resort to cheap
or old technology. In fact it is one of the few notebooks currently available
that uses a solid state drive, even if it only has a 4GB capacity. Solid
state memory is advantageous in terms of speed and also for data safety.
With no moving parts there is far less risk of causing damage to your drive
with a knock or drop.
The Eee PC uses an Intel chipset and
CPU, 512MB of RAM and uses a Linux-based operating system. This, of course,
helps the Eee PC function on just 4GB of storage as the operating system
uses considerably less space to run than a standard Windows installation
would. It also has a very short boot time when starting the system up.
One small disadvantage is the lack of an optical drive, but there is a
built in webcam, a microphone and speakers, plus a VGA output (D-Sub),
three USB 2.0 ports and there is even a media card reader supporting MMC
and SD cards.
The screen is just 7in but has a reasonable
viewing angle with good brightness. The keyboard, touchpad and mouse are
all mini versions, but despite its size the keyboard is quite comfortable
and easy to type on.
The interface is quite intuitive and
easy to navigate. Due to its weight (just 0.92kg) and simplicity, ASUS
claims the Eee PC is targeted at travellers and the elderly, but it's primarily
targeted at education. In this respect the interface is perfect. Large
icons populate the screen under a set of tabs; Internet, work, learn, play,
settings and favourites. The Internet tab contains your Web-based e-mail
shortcuts, Firefox for Web-surfing, Skype and a number of other funky shortcuts,
including Wikipedia and Google Docs. There is also a messenger application
that allows you to connect to multiple instant messenger servers, such
as ICQ, MSN or Google Talk simultaneously. |
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Read that full story here
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Whazzup
Next - with 20/20 Foresight...
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| Check these sites for
events to look out for in the Vis/Sim, GIS, LIS, Remote Sensing & Photogrammetry
calendars... |
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A
Parting Gesture...
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| The Guinea
Pig |
From Grime
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| A guy walks into a bar
and asks the bartender if he will give him a free beer if he shows him
something amazing. The bartender agrees, so the guys pulls out a guinea
pig, who begins dancing and singing "Tuff Enuff" by the Fabulous Thunderbirds.
"That IS amazing!" says the bartender
and gives the guy his free beer.
"If I show you something else amazing,
will you give me another beer?" The bartender agrees, so the guy pulls
out a small piano and the guinea pig and a frog. Now the guinea pig plays
the piano while the frog dances and sings "You Ain't Seen Nothing Yet"
by Bachman-Turner Overdrive.
The bartender, completely wowed, gives
him another beer. A man in a suit, who's been watching the entire time,
offers to buy the frog for a princely sum, which the man agrees to.
"Are you nuts?" asks the bartender.
"You could've made a fortune off that frog."
"Can you keep a secret?" asks the
man. "The guinea pig's a ventriloquist." |
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